Google paid homage to Pac-Man's 30th anniversary with a playable Google doodle in 2010.įive years later, it set Pac-Man loose on the world's streets by converting Google Maps into one giant Pac-Man game as an April Fool's joke. In particular, the article notes, "girls, women and older males" were being hooked, not just the "young male" demographic.Īnd in the end there was no reason to worry about Pac-Man's revenue potential, or longevity. "Although it sounds bizarre, the game has proved enormously attractive to many people who previously did not show interest in computer-based games like Space Invaders." "Pac-Man is a round yellow figure who scores points in a video game by finding his way through a maze and eating dots, fruit and ghosts along the way," the article notes. 68K 17M views 3 years ago SOTYfam SOTY Pac-Man in a Giant Lego Maze Taylor gets trapped in a pac-man game and needs to escape the giant lego maze. Australian Business Computer was happy to oblige. Of course, there was a chance at this point that you didn't know Pac-Man. "Also, there are toys, pyjamas, bumper stickers, greeting cards and gift wrapping, sheets and pillow cases and children's clothing," the article said. 139 Share 13K views 2 years ago PacMan Arcade1Up RetroGaming Season 2 Episode 5 On this episode of the Man-Cade Moxxi dives into the Giant Pac-Man Joystick from Arcade 1Up. There was an arcade version for parlours, a "battery-run table top Pac-Man game, a Pac-Man puzzle, a card game, and a non-electronic Pac-Man board game. Categories Community content is available under CC-BY-SA unless otherwise noted. The Giant Power-Up requires Pac-Dots to be eaten before unlocked. When consumed, Pac-Man becomes large, being able to squash all ghosts. It wasn't just personal gaming or even concept records that parodied Ted Nugent tracks: Pac Man was a merchandising juggernaut. 'Pac-Man grows and can squish ghosts' - Game Description Giant is a Power-Up found in Pac-Man 256. As the article points out, Pac-Man was expected to make Atari "an estimated $200 million" in 1982. While Australian Business Computer magazine cast doubt on the sales expectations, it noted the company's "outlay on promotion demonstrates that it must seriously expect a large return". The reseller hoped to sell 50,000 Pac-Man cartridges "for use on home games machines and personal computers", and a similar number of integrated handheld games. With the first single from Buckner & Garcia's concept record already top 10 on the US Billboard charts, there was high anticipation on how Pac-Man Fever would chart in Australia.įuturetronics, in particular, was sweating on the record's success.Īt the time Australia's Atari representative, the company committed "close to $1 million" to ensure the local sales success of the emerging worldwide phenomena of Pac-Man. "I've got Pac-Man fever, it's driving me crazy, I've got Pac-Man fever, I'm goin' out of my mind." This is a classic game in which thousands of levels created by other users are connected with each other - while receiving something like a giant open world.
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